Stephen ClemengerJune 29, 2015Camatte Vision: Seeing the augmented reality of Toyota Design
Your chosen design is rendered on to an image in augmented reality (Credit: Stephen Clemenger/Gizmag)
Image Gallery (26 images)
Within the 2015 Tokyo Toy Show, at the end of June, Toyota displayed the fourth episode in its Camatte series of exploratory concept vehicles. This year’s story was called Hajime (begin) and was a miniature copy of the car design process. It enabled children (and adults) to create their own vehicle concepts on a dedicated tablet and then drive their designs and themselves around a model town, all in augmented reality. Gizmag went along to experience the Camatte Vision for real.
Playful Journey
At Gizmag, we have been following the playful journey of the Camatteproject for the past 3 years, with its goal of exploring the wonderof automobiles. With each passing year, it has blurred the line between a toy and a Toyota.
The story began in 2012, with three basic body designs, called the Sora,Daichi and Takumi. All of them had large swapable panels on a common electricpowered chassis. This was followed in 2013 by two more designs, called the 57sand 57 sport. Both of these featured smaller sized panels and produced evenmore body variations, again on a common electric powered drive-able chassis. For2014, in the Camatte Design Lab, all of the front panels were given a coatingof LEDs, enabling them to duplicate children‘s designs, in both color andshape.
Reawakening the childhood dreams
And for this year’s story, the CamatteVision aimed to reawaken the childhood dreams of the parents andshare them with their children. Although the theme was a retro toy car play set, there was only one real Camatte vehicle onthe stand at the Toy Show to play with. It had off-road style (swapable) bodywork, and still retained the Camatte signature center driving position with adjustablepedals and a child sized seat. Flanking this were two seats for theparents or instructor to sit close behind and keep an eye on proceedings.
Camatte Hajime specifications
Length: 3,020 mm (119 in)Width: 1,320 mm (52 in)Height: 1,240 mm (49 in)Wheelbase: 1,800 mm (71 in)Seating capacity: 3Powertrain: Electric motor The Creation process
Gizmag was lucky enough to be guidedthrough the creation process by Kota Nezu, one of the main designers on theproject and one of the originators of the Camatte concepts. He also has anextensive back catalog of creations from his time at Toyota, as well as havinghis own design company.
We started the creation process by me sitting in the real car. A photo was then taken with the dedicated tabletand my image was transferred onto a 3D model, again within the tablet.Next, I had a choice of 13 basic body styles, ranging from a firetruck to ahot-dog van and even a limo. And then there was a rainbow pallet of 12 colors tochose from, including white and black.
My own unique vehicle was now designedand then the building magic started. As the tablet was pointed at a white scalemodel of the Camatte, my design was slowly rendered in augmented reality.
After this, we moved to the driving area,a real model toy town. Then, pointing the tablet’s camera at the real-world model town, we waited for AR me and my virtual design to appear out of thefactory onscreen and drive down the road. For children, they would also see their parents or family sitting in the other two seats.
As the car drove along the road in augmented reality, I could move the tablet in any direction andposition. However, my car was always driving along the road toward the finish area.Although, only my car was shown on my tablet, Kota Nezu explained that other cars driving along could also beshown.
To end the experience and be a lastingreminder of the event, a printed paperkit was given to me, it even had me in the driving seat, but only the new off-road Camatte design was available.
Camatte Vision proved popular
On the public days of the Tokyo Toy Show, the Toyota Camatte Vision proved a popular attraction for both childrenand adults alike. It was a great way of bringing the design process to thepublic in a very accessible way. In fact, it is a similar processto the augmented reality that enables adults to see their chosen configuredcar, in a real showroom.
Through the years, Toyota has been steadily making progress on itsmission of understanding what children see in cars. So now it feels more able to better designcars for the new generation. Though the Tokyo Toy Show has now ended, this blurring of the lines between a toy and aToyota can still be experienced at a permanent show at Mega Web inTokyo. Here, children can get into thedriving seat of previous Camatte vehicles for a real hands on experience.
“Whoknows what 2016 will bring to the Camatte Series, as the story is currentlybeing written”, said Sumie Teraoka, the project leader. The Camatte Vision will become clearer if you take a look at the video below.
Source: Toyota
自動翻譯僅供參考
Camatte Vision:看見豐田汽車設計的增強現實 camatte視覺:看到增強現實豐田design
你選擇的設計呈現在增強現實圖像
圖像畫廊(26張)
在2015東京玩具展,六月末,豐田顯示第四集的卡馬堤系列探索性概念車。今年的故事被稱為肇(開始),是一個汽車設計過程中的微型復制品。它使兒童(和成人)在一個專門的平板電腦上創建自己的車輛概念,然后驅動他們的設計和自己周圍的模范城市,所有在增強現實。Gizmag去真正的卡馬堤視覺體驗。
好玩的旅程
在Gizmag,我們一直遵循凸輪的好玩的旅程在過去的3年atteproject,其探索當下汽車的目標。每過一年,它已經模糊了玩具和豐田之間的線。
《 P 》的故事開始于2012,三個基本體的設計,稱為空、大地和海。他們都有大的可交換板在一個共同的electricpowered底盤。這是2013的兩個設計,稱為57sand 57運動。這些都為小尺寸面板生產更多的身體變化,又在一個共同的電動驅動能底盤。for2014,在卡馬堤設計實驗室,所有的前面板進行了coatingof LED,使他們能夠重復的兒童設計,在顏色和形狀?!?/ P 》回憶童年的夢想
《 P 》和今年的故事,這camattevision旨在喚醒家長分享孩子童年的夢。雖然主題是復古玩具車玩,只有一個真正的卡馬堤車輛在站在玩具展玩。它的越野風格(可交換)的車身,仍然保留了卡馬堤簽名中心的駕駛位置與adjustablepedals和兒童座椅。這是父母或老師的側翼坐后面和監視程序的兩個席位。
卡馬堤肇規格
長度:3020毫米(119英寸)寬:1320毫米(52英寸)的高度:1240毫米(49)軸距:1800毫米(71在)座位:3powertrain:電動機的創造過程
Gizmag有幸通過亞津是guidedthrough創作的過程,一個項目的一卡馬堤概念的創始人的主要設計師。他也有一個目錄的創作從他的時間在豐田,以及havinghis自己的設計公司。
我們開始創造的過程我坐在真正的汽車。照片隨后被用專用的、我的形象被轉移到一個三維模型,在片了。接下來,我有13個選擇基本機構的風格,從消防車到熱狗車甚至豪華轎車。然后有12種顏色的彩虹平面托盤,包括白色和黑色。
我獨特的車輛現在并開始建設的魔法。正如在一個白色的卡馬堤模型是平板電腦,我的設計慢慢呈現在增強現實。
這后,我們搬到了駕駛區,一個真正的模型玩具城。然后,指出平板電腦的攝像頭在現實世界的示范鎮,我們等待是我和我的虛擬設計出現出廠屏幕和開車。對孩子們來說,他們也會看到他們的父母或家人坐在另外兩個座位。
當汽車駛在增強現實的道路,我可以在任何方向和位置的移動平板電腦。然而,我的車一直在向終點區道路駕駛。雖然,只有我的車在我的平板顯示,亞津解釋說,其他車輛行駛也能看到。
結束的經驗是一個lastingreminder的事件,印刷paperkit是給我的,它甚至讓我在駕駛座上,只有新的越野卡馬堤設計是可行的。
卡馬堤視覺證明受歡迎
在東京玩具展公眾日,豐田卡馬堤視覺證明熱門景點為兒童和成人喜歡。它是將設計過程,在一個很方便的方法的一個好方法。事實上,它是一個類似的過程,增強現實,使人看到自己選擇的configuredcar,在真正的陳列室?!?/ P 》
多年來,豐田一直在穩步上了解孩子看到車使命的進展。所以現在感覺更能夠為新一代更好的designcars。雖然東京玩具展已經結束,這個模糊的玩具和豐田字里行間仍然可以在Mega Web東京永久展示經驗。在這里,孩子們可以進入駕駛座前卡馬堤車輛體驗真實的手。
”誰知道2016將帶給卡馬堤系列,如故事正在寫”,說墨江寺岡,項目負責人。的卡馬堤愿景如果你好好看看下面的視頻變得更加清晰。
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